
ArsTechnica has received confirmation that basically this is Halo 5 multiplayer without matchmaking, meaning PC players will have to search out companions via their friends list. That's the ideal situation for the future of games on Microsoft's platform, and it's clear that O'Connor is hinting that Halo 5 might just be part of that.Most importantly, however, the software will very much support online multiplayer on PC. All PC and Xbox gamers want to buy a game and have it run on their console or Windows PC, but we're not there just yet. Microsoft is closely aligning Windows 10 and Xbox One, especially with a new dashboard update that's due to roll out next month. Halo and Halo 2 both made their way to the PC in the past, but Microsoft and 343 industries decided not to port the entire collection of games to Windows with the release of Halo: The Master Chief Collection for Xbox One last year.

But nothing I announce today on this chat." It wouldn't be the hardest thing in the world to move it to PC and take advantage of PC stuff. We developed the game on an Intel platform. Nothing to announce at this point, but it's absolutely not out of the bounds of reason. There is plenty of chance that Halo 5 could appear on the PC. You see the elements of Windows 10 are going to appear in the Xbox and Cortana and stuff like that.

I think normalize the Windows experience across multiple platforms. "You know, Microsoft has made a huge commitment to try and sort of. O'Connor was questioned about Halo 5 on PC, and instead of denying or not commenting he made it seem like Microsoft is considering the move:


Speaking on GamesRadar's Twitch stream (1hr 13 mins), Halo franchise director Frank O'Connor dropped some big hints about the future of Halo 5. Halo 5: Guardians is set to launch for the Xbox One next week, but the title may also make its way to Windows PCs in the future.
